Unturned Server

Unturned Server is a service that facilitates online multiplayer gameplay for the popular sandbox game Unturned. Developed by game designer Nelson Sexton and first released in July 2014, Unturned is a free-to-play survival game set in a post-apocalyptic world. The server component allows players to host their own game instances, manage game settings, and establish a persistent online world where players can interact, build, and survive together. Unturned servers primarily use the Steam networking protocol.

Unturned Server was created by Nelson Sexton, an independent game developer, and its first iteration was released alongside the game in July 2014. The server software enables the hosting of multiplayer sessions of Unturned, allowing game enthusiasts to create custom game environments that other players can join via the internet or local area network (LAN). The server facilitates various gameplay elements, including player-vs-player (PvP) combat, cooperative play, item spawning, and world persistence. The primary communication protocol used by Unturned servers is the Steam networking protocol, which ensures secure and efficient data transfer between clients and the server. This protocol helps manage player connections, game state synchronization, and server-side game logic. Additionally, the server software provides administrative tools for managing connected players, setting rules, and configuring game mechanics. The Unturned community often uses these servers to run customized game modes and scenarios, offering a diverse gaming experience beyond the vanilla game.

Ports

PortProtocolService